Algorithm Ants

Rikke Bergreen Paaskesen,
Curriculum specialist and Educational advisor
Odense, Denmark

In the latest in a series of free KUBO activities, we’ve come up with some really nice ideas for your younger students. This pack is a great example of how you can teach so much more than just computer science through coding.

This week we have an Algorithm Ants Mini Project Pack with a new KUBO cut-out outfit for you to download and use in the classroom. It includes a list of activity ideas and cross-curricular targets that you can achieve. The activities are suitable for students from about 4 to 8 years.

Did you know that ants use algorithms to locate and collect food? The activity is about algorithm Ants. Students design and dress up KUBO as an ant. They learn how to create a step-by-step route for the ant to complete a task and they end up having created their very first algorithm. 

KUBO expert and STEAM* enthusiast, Rikke Paaskesen, explains:

“Some students like to cultivate, to draw, to create, and to develop elements of a story. Others like to practice math, directions, and calculations while navigating or controlling a device. The KUBO Algorithm Ant activities allow for both of these approaches for a really fun STEAM program of learning.”

*STEAM – Science, Technology, Engineering, Arts and Mathematics

You will need the following resources to use with the pack. Find out more here

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